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<div class="title">elftosb_parser.tab.hpp</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* A Bison parser, made by GNU Bison 2.3.  */</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">/* Skeleton interface for Bison&#39;s Yacc-like parsers in C</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">   Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">   Free Software Foundation, Inc.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">   This program is free software; you can redistribute it and/or modify</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">   it under the terms of the GNU General Public License as published by</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">   the Free Software Foundation; either version 2, or (at your option)</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">   any later version.</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">   This program is distributed in the hope that it will be useful,</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">   but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">   GNU General Public License for more details.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">   You should have received a copy of the GNU General Public License</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">   along with this program; if not, write to the Free Software</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">   Foundation, Inc., 51 Franklin Street, Fifth Floor,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">   Boston, MA 02110-1301, USA.  */</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">/* As a special exception, you may create a larger work that contains</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">   part or all of the Bison parser skeleton and distribute that work</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">   under terms of your choice, so long as that work isn&#39;t itself a</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">   parser generator using the skeleton or a modified version thereof</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">   as a parser skeleton.  Alternatively, if you modify or redistribute</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">   the parser skeleton itself, you may (at your option) remove this</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">   special exception, which will cause the skeleton and the resulting</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment">   Bison output files to be licensed under the GNU General Public</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment">   License without this special exception.</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">   This special exception was added by the Free Software Foundation in</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment">   version 2.2 of Bison.  */</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment">/* Tokens.  */</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#ifndef YYTOKENTYPE</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor"># define YYTOKENTYPE</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;   <span class="comment">/* Put the tokens into the symbol table, so that GDB and other debuggers</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment">      know about them.  */</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;   <span class="keyword">enum</span> yytokentype {</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;     TOK_IDENT = 258,</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;     TOK_STRING_LITERAL = 259,</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;     TOK_INT_LITERAL = 260,</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;     TOK_SECTION_NAME = 261,</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;     TOK_SOURCE_NAME = 262,</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;     TOK_BLOB = 263,</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;     TOK_DOT_DOT = 264,</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;     TOK_AND = 265,</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;     TOK_OR = 266,</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;     TOK_GEQ = 267,</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;     TOK_LEQ = 268,</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;     TOK_EQ = 269,</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;     TOK_NEQ = 270,</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;     TOK_POWER = 271,</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;     TOK_LSHIFT = 272,</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;     TOK_RSHIFT = 273,</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;     TOK_INT_SIZE = 274,</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;     TOK_OPTIONS = 275,</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;     TOK_CONSTANTS = 276,</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;     TOK_SOURCES = 277,</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;     TOK_FILTERS = 278,</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;     TOK_SECTION = 279,</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;     TOK_EXTERN = 280,</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;     TOK_FROM = 281,</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;     TOK_RAW = 282,</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;     TOK_LOAD = 283,</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;     TOK_JUMP = 284,</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;     TOK_CALL = 285,</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;     TOK_MODE = 286,</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;     TOK_ERASE = 287,</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;     TOK_ALL = 288,</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;     TOK_IF = 289,</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;     TOK_ELSE = 290,</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;     TOK_DEFINED = 291,</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;     TOK_INFO = 292,</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;     TOK_WARNING = 293,</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;     TOK_ERROR = 294,</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;     TOK_SIZEOF = 295,</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;     TOK_DCD = 296,</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;     TOK_HAB = 297,</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;     TOK_IVT = 298,</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;     TOK_UNSECURE = 299,</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;     TOK_RESET = 300,</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;     TOK_JUMP_SP = 301,</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;     TOK_ENABLE = 302,</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;     TOK_KEYBLOB = 303,</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;     TOK_ENCRYPT = 304,</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;     TOK_KEYWRAP = 305,</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;     UNARY_OP = 306</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;   };</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="comment">/* Tokens.  */</span></div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="preprocessor">#define TOK_IDENT 258</span></div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="preprocessor">#define TOK_STRING_LITERAL 259</span></div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="preprocessor">#define TOK_INT_LITERAL 260</span></div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="preprocessor">#define TOK_SECTION_NAME 261</span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="preprocessor">#define TOK_SOURCE_NAME 262</span></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="preprocessor">#define TOK_BLOB 263</span></div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="preprocessor">#define TOK_DOT_DOT 264</span></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="preprocessor">#define TOK_AND 265</span></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;<span class="preprocessor">#define TOK_OR 266</span></div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="preprocessor">#define TOK_GEQ 267</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="preprocessor">#define TOK_LEQ 268</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="preprocessor">#define TOK_EQ 269</span></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="preprocessor">#define TOK_NEQ 270</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="preprocessor">#define TOK_POWER 271</span></div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="preprocessor">#define TOK_LSHIFT 272</span></div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="preprocessor">#define TOK_RSHIFT 273</span></div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="preprocessor">#define TOK_INT_SIZE 274</span></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="preprocessor">#define TOK_OPTIONS 275</span></div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="preprocessor">#define TOK_CONSTANTS 276</span></div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="preprocessor">#define TOK_SOURCES 277</span></div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="preprocessor">#define TOK_FILTERS 278</span></div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="preprocessor">#define TOK_SECTION 279</span></div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="preprocessor">#define TOK_EXTERN 280</span></div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="preprocessor">#define TOK_FROM 281</span></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="preprocessor">#define TOK_RAW 282</span></div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="preprocessor">#define TOK_LOAD 283</span></div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;<span class="preprocessor">#define TOK_JUMP 284</span></div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="preprocessor">#define TOK_CALL 285</span></div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="preprocessor">#define TOK_MODE 286</span></div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="preprocessor">#define TOK_ERASE 287</span></div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="preprocessor">#define TOK_ALL 288</span></div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="preprocessor">#define TOK_IF 289</span></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="preprocessor">#define TOK_ELSE 290</span></div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="preprocessor">#define TOK_DEFINED 291</span></div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;<span class="preprocessor">#define TOK_INFO 292</span></div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;<span class="preprocessor">#define TOK_WARNING 293</span></div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;<span class="preprocessor">#define TOK_ERROR 294</span></div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;<span class="preprocessor">#define TOK_SIZEOF 295</span></div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;<span class="preprocessor">#define TOK_DCD 296</span></div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;<span class="preprocessor">#define TOK_HAB 297</span></div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;<span class="preprocessor">#define TOK_IVT 298</span></div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="preprocessor">#define TOK_UNSECURE 299</span></div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="preprocessor">#define TOK_RESET 300</span></div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;<span class="preprocessor">#define TOK_JUMP_SP 301</span></div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="preprocessor">#define TOK_ENABLE 302</span></div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;<span class="preprocessor">#define TOK_KEYBLOB 303</span></div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="preprocessor">#define TOK_ENCRYPT 304</span></div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="preprocessor">#define TOK_KEYWRAP 305</span></div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;<span class="preprocessor">#define UNARY_OP 306</span></div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="preprocessor">#if ! defined YYSTYPE &amp;&amp; ! defined YYSTYPE_IS_DECLARED</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="keyword">typedef</span> <span class="keyword">union </span><a class="code" href="union_y_y_s_t_y_p_e.html">YYSTYPE</a></div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;#line 62 &quot;/Users/MADUser1/<a class="code" href="namespaceelftosb.html">elftosb</a>/elftosb2/elftosb_parser.y&quot;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;{</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    <span class="keywordtype">int</span> m_num;</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;    <a class="code" href="classelftosb_1_1_sized_integer_value.html">elftosb::SizedIntegerValue</a> * m_int;</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    <a class="code" href="class_blob.html">Blob</a> * m_blob;</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    std::string * m_str;</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <a class="code" href="classelftosb_1_1_a_s_t_node.html">elftosb::ASTNode</a> * m_ast;   <span class="comment">// must use full name here because this is put into *.tab.hpp</span></div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;}</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;<span class="comment">/* Line 1529 of yacc.c.  */</span></div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="preprocessor">#line 159 &quot;/Users/MADUser1/Library/Developer/Xcode/DerivedData/elftosb-dxrbhxxtpndhpgdxujwltedpntjq/Build/Intermediates/elftosb.build/Debug/elftosb.build/DerivedSources/elftosb_parser.tab.hpp&quot;</span></div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    <a class="code" href="union_y_y_s_t_y_p_e.html">YYSTYPE</a>;</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;<span class="preprocessor"># define yystype YYSTYPE </span><span class="comment">/* obsolescent; will be withdrawn */</span><span class="preprocessor"></span></div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;<span class="preprocessor"># define YYSTYPE_IS_DECLARED 1</span></div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;<span class="preprocessor"># define YYSTYPE_IS_TRIVIAL 1</span></div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;<span class="preprocessor">#if ! defined YYLTYPE &amp;&amp; ! defined YYLTYPE_IS_DECLARED</span></div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct_y_y_l_t_y_p_e.html">YYLTYPE</a></div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;{</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;  <span class="keywordtype">int</span> first_line;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;  <span class="keywordtype">int</span> first_column;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;  <span class="keywordtype">int</span> last_line;</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;  <span class="keywordtype">int</span> last_column;</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;} <a class="code" href="struct_y_y_l_t_y_p_e.html">YYLTYPE</a>;</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="preprocessor"># define yyltype YYLTYPE </span><span class="comment">/* obsolescent; will be withdrawn */</span><span class="preprocessor"></span></div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;<span class="preprocessor"># define YYLTYPE_IS_DECLARED 1</span></div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;<span class="preprocessor"># define YYLTYPE_IS_TRIVIAL 1</span></div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;</div><div class="ttc" id="struct_y_y_l_t_y_p_e_html"><div class="ttname"><a href="struct_y_y_l_t_y_p_e.html">YYLTYPE</a></div><div class="ttdef"><b>Definition:</b> elftosb_parser.tab.cpp:256</div></div>
<div class="ttc" id="union_y_y_s_t_y_p_e_html"><div class="ttname"><a href="union_y_y_s_t_y_p_e.html">YYSTYPE</a></div><div class="ttdef"><b>Definition:</b> elftosb_parser.tab.cpp:238</div></div>
<div class="ttc" id="classelftosb_1_1_sized_integer_value_html"><div class="ttname"><a href="classelftosb_1_1_sized_integer_value.html">elftosb::SizedIntegerValue</a></div><div class="ttdoc">Adds a word size attribute to IntegerValue. </div><div class="ttdef"><b>Definition:</b> apps/elftosb/common/Value.h:72</div></div>
<div class="ttc" id="namespaceelftosb_html"><div class="ttname"><a href="namespaceelftosb.html">elftosb</a></div><div class="ttdef"><b>Definition:</b> BootImage.h:13</div></div>
<div class="ttc" id="class_blob_html"><div class="ttname"><a href="class_blob.html">Blob</a></div><div class="ttdoc">Manages a binary object of arbitrary length. </div><div class="ttdef"><b>Definition:</b> apps/elftosb/common/Blob.h:18</div></div>
<div class="ttc" id="classelftosb_1_1_a_s_t_node_html"><div class="ttname"><a href="classelftosb_1_1_a_s_t_node.html">elftosb::ASTNode</a></div><div class="ttdoc">The base class for all AST node classes. </div><div class="ttdef"><b>Definition:</b> ElftosbAST.h:33</div></div>
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